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Monopoly: Builder box art

Monopoly: Builder

Players

2-4

Time

60-120

Age

8+

Weight

1

Rating

5.81

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 1.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Monopoly: Builder has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate, and the game scales well with different numbers of players. It is relatively easy to learn, making it accessible to a wide range of players. Overall, Monopoly: Builder has a strong replayability score of 7.7.

Luck profile

Monopoly: Builder has a high influence of luck. The game outcome is predominantly determined by random elements like dice rolls or card draws. There is very little room for players to influence or mitigate the effects of randomness, and the game is heavily dependent on luck with little influence from player strategy.

Overview

Travel the board buying properties, collecting rent and resources, and using builder’s blocks to build your island city. The game ends when the penthouse has been built. Buildings are built on a center map using resources collected during the game. The height of each building determines it’s worth at the end of the game Score bonus points for having the most money, having the most contiguous buildings on the center map, and having sets of properties. The player with the most points at the end wins.

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