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Ponzi Scheme box art

Ponzi Scheme

Players

3-5

Time

60-90

Age

12+

Weight

2.43

Rating

7.15

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.9

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Ponzi Scheme has a high level of direct confrontation and strategic depth in confrontation. Players need to constantly be aware of and react to each other's strategies and turns. While there is not a significant emphasis on cooperation, the game offers a good balance of player interaction.

Replay value

Ponzi Scheme has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It has a moderate level of easiness to learn, allowing players to delve into its depth. Overall, Ponzi Scheme offers a solid replayability experience with a score of 7.95.

Luck profile

The final luck score for Ponzi Scheme is 5.67. The game has a moderate randomness impact, with random elements playing a notable but not exclusive role in determining the outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game has a balanced mix of luck and strategy, with both factors influencing the outcome. Overall, luck plays a significant role, but player strategy and decisions also have a considerable influence on the game's result.

Overview

Based on the textbook example of financial scams, "Ponzi Scheme" is the term used to describe the technique Charles Ponzi employed in 1919 to operate one of the most notorious financial frauds in history. In the game Ponzi Scheme, players are scammers trying to trick investors into funding fraudulent investments with the promise of extremely high returns. You need elaborate trading skills to keep your operation afloat as long as possible, and as time goes on the dividends you need to pay every turn will only pile higher and higher! But when someone declares bankruptcy, the remaining fraudster who forged the biggest shell corporation wins the game! The goal of the game is simple: Don't be the first player to go bankrupt! In more detail, on each turn, players must take one new Fund card from the Funding boards along with a corresponding Industry tile and cash as indicated on the card. You need to pay the "promised reward" of each Fund card in a number of rounds. After all players have taken their Fund cards, they may choose to initiate an "inside trade" with one other player in order to buy the Industry you want with a price they can't refuse, or sell your own Industry to them with a good price. At the end of the round, players rotate their Time Wheel 1 or 2 spaces, and pay the "promised reward" to the bank if any Fund card is due. The game continues until at least one player cannot pay the "promised reward" due and goes bankrupt. That player is out of the game, and the remaining player who has the most VP on their Industry wins.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Jesse Li

Artists

3
Chih-Fan Chen Ossi Hiekkala Brigette Indelicato

Publishers

1
Homosapiens Lab

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