ABG All Board Games
Hotel box art
2008 Ranked #20,146

Hotel

Move forces between areas to control positions and pressure rivals.

Area Movement

Players

2-4

Play time

Not listed

Age

?+

Complexity

1/5

Rating

5.80

Harder to teach Highly interactive Deep strategy

Group fit

At a glance

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

Player control 2.8/5

Luck-sensitive

Table feel

Hotel has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. While there is some level of cooperation required, it is not a major focus of the game. Overall, Hotel has a good level of player interaction.

Replay value

Hotel has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The expansions add new content and gameplay elements, enhancing the replay value. There is room for players to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers enough depth to keep players engaged.

Luck profile

The final luck score for Hotel is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

5 year-old Becca Endres designed this game based on one of her favorite subjects... hotels! The game, Hotel, is played by 2-4 players. A spinner with pictures of the different player's characters is spun and characters are moved up the floors of a several story hotel. If other pl...

Read the full game description

5 year-old Becca Endres designed this game based on one of her favorite subjects... hotels! The game, Hotel, is played by 2-4 players. A spinner with pictures of the different player's characters is spun and characters are moved up the floors of a several story hotel. If other players are occupying floors above the player that the spinner pointed to, then that player skips ahead to the next open floor. The first player to reach the top luxury penthouse floor of the hotel is the winner. A slightly more involved version of Hotel is also being developed, with the help of Becca's daddy, which offers options including: changing the spinner to a rondel; multiple paths/lanes of hotel rooms, allowing players to choose to move their character and other characters up, down or sideways; and a simple monetary system for "upgrading" your rooms to a higher level. The basic game is playable by Ages 4 and up and the more advanced game intended for Ages 7 and up (with younger kids able to play with a little help from their parents or older siblings).

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Credits

Designers

1
Rebecca Endres

Publishers

1
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