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Hot Tin Roof box art
2014 Ranked #10,461

Hot Tin Roof

A route-building game has rooftop cats claim shelters, connect with allies, and collect fish that convert into valuable cans. Shifting paths, street dangers, and rival demands make the race to become Top Cat a changing puzzle.

Family Games Animals Point to Point Movement Network and Route Building Animals: Cats

Players

3-4

Play time

30-60 min

Age

10+

Complexity

1.93/5

Rating

6.08

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

It's night, and you, a clever cat living on rooftops high above the busy city, have a mission. Your lofty goal is simple: become the town's Top Cat.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

It's night, and you, a clever cat living on rooftops high above the busy city, have a mission. Your lofty goal is simple: become the town's Top Cat. Stealthily moving from roof to roof, stake out as many shelters as you can, connecting with your cat buddies and collecting tribute fish from your fellow felines. With fish, you get valuable cans; collect the most cans and you become Top Cat! To win Hot Tin Roof, you've got to navigate the right paths, avoid the dangers of the city streets below, and dodge the fishy demands of your hungry rivals. Every game involves different paths to victory, so you'd better be nimble and quick, curious and catty... and oh, so clever! After all, just being furry won't make you the best cat on a hot tin roof.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–4
Best with
3–4
Play time
30–60 min
Age
10+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Leo Colovini

Artists

2
Vicki Dalton Cory Godbey

Publishers

1
Mayfair Games

Linked items

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