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This Hallowed Ground box art

This Hallowed Ground

Players

2-6

Time

?-?

Age

14+

Weight

4.14

Rating

7.96

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

This Hallowed Ground has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

This Hallowed Ground has a high replayability score due to its high variability, strategic depth, and scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game allows players to improve their strategy over time and offers a consistent and engaging experience regardless of the number of players. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

This Hallowed Ground has a moderate level of luck involved in the game. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, This Hallowed Ground strikes a good balance between luck and strategy.

Overview

This Hallowed Ground is a regimental level game about the Battle of Gettysburg and is the first game in the Regimental Sub-Series from The Gamers. The game rules system is an expanded version of the Civil War Brigade (CWB) Series rules set. 13 scenarios ranging from one map to all five. Awesome treatment of this battle of the turning point of the confederacy. Game Scale: Turn: 15-30 minutes Hex: 110 yards Units: Regiments Game Inventory: Five 22 x 34" full-color mapsheets (map A, B, C, D, E) Eight dual-side printed countersheet (4 combat, 4 markers = 2,240 1/2" counters) One 40-page CWBS v3.0 Edition system rulebook One 8-page CWBS Regimental Sub-Series rulebook One 48-page This Hallowed Ground rulebook Two 4-page CWB Regimental Sub-Series Charts & Tables booklet One 40-page Unit Loss Chart booklet Four Player Aid cards Three counter storage trays Two 6-sided dice

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

2
Dean Essig David A. Powell

Artists

1
The West Point Museum

Publishers

1
The Gamers