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The Guns Of Gettysburg box art
2013 Ranked #2,583

The Guns Of Gettysburg

Civil War battle simulation where commanders maneuver linear units through the struggle at Gettysburg. Its diceless, cardless system foregrounds battlefield position, so every deployment must exploit the terrain before the enemy can answer.

Wargames American Civil War Wargame Action Points Area Movement

Players

2-4

Play time

Not listed

Age

13+

Complexity

3.7/5

Rating

7.83

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Guns of Gettysburg is a simulation of the largest battle of the American Civil War. Like Bowen Simmons's previous games, Bonaparte at Marengo and Napoleon's Triumph, The Guns of Gettysburg uses a diceless and cardless system for governing movement and resolving combat.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Guns of Gettysburg is a simulation of the largest battle of the American Civil War. Like Bowen Simmons's previous games, Bonaparte at Marengo and Napoleon's Triumph, The Guns of Gettysburg uses a diceless and cardless system for governing movement and resolving combat. Units in the game are represented by linear blocks rather than the traditional hex and counters, giving the game an appearance that evokes 19th-century battlemaps. The Guns of Gettysburg has simple rules and fast play but still reflects the historical limitations of the actual conflict. Though it preserves the aesthetics and "fog of war" mechanisms of Bonaparte at Marengo and Napoleon's Triumph, The Guns of Gettysburg is neither a sequel nor a successor to either game but a wholly new system of its own.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
180 min
Age
13+
Complexity
3.7/5
Credits and catalog connections

Credits

Designers

1
Bowen Simmons

Artists

2
Michael Christopher Bowen Simmons

Publishers

2
Mercury Games Simmons Games

Linked items

No published linked games yet.