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The Greek Civil War, 1947-49 box art
2014 Ranked #16,792

The Greek Civil War, 1947-49

An asymmetric political wargame has government and insurgent forces compete to control territory and reshape public support. Each side political index can collapse to zero, so military actions must protect political stability.

Wargames Civil War Modern Warfare Area Majority / Influence Area Movement

Players

2

Play time

120-240 min

Age

?+

Complexity

3/5

Rating

6.52

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

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How it plays

How does it play?

The Greek Civil War, 1947-49 is a game for two players simulating the 1947-49 conflict between the government of Greece and the DSE (Dimokratikos Stratos Elladas, or “Greek Democratic Army”), the fighting organization controlled by the Greek Communist Party.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Greek Civil War, 1947-49 is a game for two players simulating the 1947-49 conflict between the government of Greece and the DSE (Dimokratikos Stratos Elladas, or “Greek Democratic Army”), the fighting organization controlled by the Greek Communist Party. During the game, the DSE Player tries to erode the power of the Greek authorities and replace their governing structures with his own, while the Government player tries to contain this threat to civil society with civilian police and the servicemen and reservists of the Greek National Army (GNA). Central to play of the game is the Political Index (PI). Both players maintain each maintain their own PI during the game. A player’s PI is a quantification of the level of support or commitment the Greek “man in the taverna” is willing to give him (as opposed to other political movements or methods) as an agent of social change – or guarantor of security. For the Government player, his PI is also a measure of the stability of the political regime. PIs are measured in Political Points (PP) and recorded on the Record Track. PIs change constantly during the course of the game depending on events and who controls various territory. The highest level is 99, and the lowest is 0. If either player's PI reaches 0 at any point in the game, he is deemed to have reached the point of political collapse for his side, and the game ends. The game map shows mainland Greece, divided into Regions, and parts of the adjoining countries to the north (Albania, Yugoslavia, Bulgaria). Components: One 22" x 34" map & 280 counters Published with Modern War #11 (March 2014).

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Editions

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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1–2
Play time
120–240 min
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Brian Train

Artists

1
Joe Youst

Publishers

2
Decision Games (I) Kokusai-Tsushin Co., Ltd. (?????)

Linked items

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