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Chad: The Toyota Wars, 1979-1988 box art

Chad: The Toyota Wars, 1979-1988

Players

2

Time

180-300

Age

12+

Weight

3.17

Rating

6.16

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.3

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation.

Replay value

Chad: The Toyota Wars, 1979-1988 has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is average, and the game is moderately easy to learn. Overall, it provides a highly replayable and engaging experience.

Luck profile

Chad: The Toyota Wars, 1979-1988 has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Chad: The Toyota Wars, 1979-1988, is a two-player simulation of the Chadian civil war between Hissene Habre, Commander of the Armed Forces of the North (FAN), and Goukouni Oueddei, Commander of the People's Armed Forces (FAP). Libya, France, the USA, and the Organization of African Unity (OAU) may intervene and assist in various ways, but the larger political decisions on which intervention is based are not controlled by either player. In addition to the FAN & FAP, there are a total of 12 other Guerrilla Factions, whose allegiance to one of the two main factions will vary throughout the game. Originally published by Decision Games (I) in Strategy & Tactics magazine #144. Game Scale: Turn: 1 year Hex: 22 miles / 35 kilometers Units: Company to Battalion Game Inventory: One 22 x 34" full color mapsheet One dual-side printed countersheet (200 1/2" counters) One 28-page Chad: The Toyota Wars rules booklet Complexity: Medium Solitaire Suitability: Medium Players: 1 or more Playing Time: 3-5 Hours Players will have to provide one 6-sided die

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