Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"Grand Fleet" is an uncomplicated wargame on the naval struggle for control of the North Sea and British and German home waters during World War One.
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Minimap Resolution
Resolve broader movement or conflict on a smaller linked representation of the map.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
"Grand Fleet" is an uncomplicated wargame on the naval struggle for control of the North Sea and British and German home waters during World War One. The game depicts this conflict at a strategic level, with most operational and tactical details represented by fast and easy-to-play systems. The intent of the game is to provide a broad overview of the historical events while being fun to play. Grand Fleet owes its original inspiration to Avalon Hill's War At Sea. The game borrows a number of concepts from this earlier game as a starting point, such as area movement, individual capital ships, battle line resolutions, and rolling sixes to hit, and then diverges significantly to reflect the World War One situation.