allboardgames.com
Gods' Gambit box art
2014 Ranked #11,389

Gods' Gambit

Hand-management card game has fallen gods clear quests and rise toward the High Heavens. Servants can remove burdens or trouble rivals, but using them creates bad karma that becomes punishing if quests remain.

Card Game Fantasy Hand Management

Players

2-6

Play time

Not listed

Age

?+

Complexity

1.54/5

Rating

6.27

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

In Gods' Gambit, players represent fallen gods who must solve problems in the world and perform good acts to be allowed to return to the High Heavens.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Gods' Gambit, players represent fallen gods who must solve problems in the world and perform good acts to be allowed to return to the High Heavens. By playing a card from your hand of either the same color (same location) or the same value (same trouble) as on the playing table, you clear one of the quests bestowed upon you. When one player has rid himself of all of the cards (quests) in his hand, or when a certain period of time has passed (when you've drawn four special cards from the draw deck), that round ends. The player who rid himself of cards gets closer to the High Heavens, but those with cards remaining are pushed away even further. The gods can also use their faithful servants for their own purposes. They can help their masters to do away with surplus quests, or cause trouble for the other gods by imposing more quests on them. However, take care when you do this because all such acts remain in memory as bad karma. If you manage to complete all of your quests, your accumulated bad karma will be ignored, but if you fail and have quests remaining, they will become a heavy burden. You will need to determine when to silently do your chores and when to use your servants to increase your chances of success.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2–6
Best with
3–6
Play time
20 min
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Seiji Kanai

Artists

1
Kouji Ogata

Publishers

4
Analog Games Arclight Games Japanime Games Switch Games

Linked items

No published linked games yet.