ABG All Board Games
Gear Krieg Wargame box art

Gear Krieg Wargame

Players

2

Time

?-?

Age

12+

Weight

2.8

Rating

6.68

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The Gear Krieg Wargame has a high level of direct confrontation, with battles and competitive actions having immediate impact on opponents. The game also offers strategic depth through resource denial, market manipulation, and strategic positioning. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much. Overall, the game has a strong interaction score of 7.15.

Replay value

Gear Krieg Wargame has a high replayability score of 7.9, indicating a game that offers a great degree of variability, strategic depth, and scalability. The presence of expansions adds to the replay value, and the player interaction score ensures engaging gameplay. While the game may not be the easiest to learn, it still provides an enjoyable and fresh experience with each playthrough.

Luck profile

The final luck score for Gear Krieg Wargame is 7, indicating a moderate influence of luck on the game outcome. Random elements have a notable but not exclusive impact on the game, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

From publisher's website: Gear Krieg takes you back to the Second World War, but with a twist. Imagine for one instant that the wonders promised by visionaries and pulp writers became true -- the conflict we remember would have had a much different, and deadlier, face. Step into the world of the novels; step into the world of Gear Krieg. Basic Premise: Two-Fisted Pulp Warfare in a World at War! Genre: alternate history warfare Primary Locales: 1930-1940 Earth Realism Level: low Miniature Scale: 1/100-15mm (most walkers stand approx. 50mm tall) Game Scale: Varies, depending on skirmish or mass battle Minimum Army Size: Squad (three to five vehicles/infantry stands) Back Story: This action-packed tabletop wargame is loosely based on the pulp novels of the 30s and 40s, placed on the historical backdrop of World War II. Though 'history' will be similar to actual events, the subtle (and not so subtle!) introduction of advanced technology and super science will make the outcome quite different. Powered by advanced science, will the darkness of fascism spread across the world, or can brave men and women prevent it? Highlights Uses DP9's Silhouette system; learn once, play all DP9 games! Fast to play: streamlined game mechanics that use only a few 6-sided dice; Support combined arms actions: field infantry, tanks and walkers! Well-supported, and fully compatible with the role-playing game; Expanded by: Gear Krieg: African Theater

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

5
Dave Graham Lloyd D. Jessee Gene Marcil Stephane I. Matis Marc A. Vezina

Artists

3
Jean-François Fortier Pierre Ouellette John Wu

Publishers

1
Dream Pod 9

Linked items

No linked items imported yet.