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Future Inc. box art
2023 Ranked #6,568

Future Inc.

This economic card game has entrepreneurs buy factories, promote commodities, and sell products to maximize profit. Market phases force direct competition, so players must react to demand while building assets whose value counts at the end.

Card Game Economic Commodity Speculation Market

Players

2-4

Play time

30-60 min

Age

8+

Complexity

2.7/5

Rating

7.35

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"Welcome to Future Inc.! Invest in the best factories to produce and sell your products, keeping an eye on the competition and reacting to market demand, in order to become the most successful entrepreneur of a near future." Future Inc.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"Welcome to Future Inc.! Invest in the best factories to produce and sell your products, keeping an eye on the competition and reacting to market demand, in order to become the most successful entrepreneur of a near future." Future Inc. is an economic card game played over five rounds, each of them divided into three action phases and one market phase. Players take turns in action phases, buying factories and promoting the commodities they are most interested in. Then, when a market phase takes place, players compete to sell as much products as possible. After the market phase of the last round, the game ends. Each player adds their profit so far to the total value of their factories, determining their score. The player with the highest score is the winner. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
30–60 min
Age
8+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
Héctor Carrión

Artists

1
Dossom Studio

Publishers

1
DMZ Games

Linked items

No published linked games yet.