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Fruit Picking box art
2020 Ranked #12,488

Fruit Picking

Mancala-style farming game has players distribute seeds, cultivate a chosen farm, and trade matching fruit for market cards. Completing one market set ends the contest, so each seed placement shapes both supply and opportunity.

Farming Mancala Set Collection Food & Drink: Fruit

Players

1-4

Play time

15-30 min

Age

8+

Complexity

1.33/5

Rating

5.85

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Look at you up in that tree! Picking fruit on your island at sea!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Look at you up in that tree! Picking fruit on your island at sea! Pack it up and send it out via Market Island to build your clout! Remember! Seeds make fruits and fruits make sets! So pick your fruit with no regrets! In Fruit Picking the players become fruit farmers who will plant and pick fruit and trade them with Market Island. The goal is to collect a set of market cards, claiming the title from one of the 4 districts of Market Island. In more detail, during a turn a player will take all the seeds from one space on their fruit island board and then distribute them mancala-style in clockwise direction. The last space a player puts a seed on becomes their Pick farm for this turn. They then choose to either getting more seeds on their Pick farm or trading the same fruit as on their Pick farm with the Market Island by paying seeds and receiving a market card for that. If a player collects all cards of one of the 4 sets of market cards the game ends. This new edition features all new artwork, useful double-layered game boards and rules for solo play. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–2
Play time
15–30 min
Age
8+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Jun-ichi Shinde

Artists

1
René Amthor

Publishers

1
Korea Boardgames

Linked items

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