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Flying Lead box art

Flying Lead

Players

2

Time

?-?

Age

10+

Weight

2.67

Rating

7.40

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Flying Lead has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Flying Lead has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Flying Lead has a solid replayability score of 7.9.

Luck profile

Flying Lead has a moderate influence of luck. Random elements, such as dice rolls and card draws, have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. Overall, the game has a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to Pulp action, from military operations to black-clad assassins, Flying Lead supplies furious fun at bullet speed! Lead a gang of mobsters, play cops vs crooks, or enter the brutal world of covert special operations and espionage. But will you have the guts to lead your force to glory in world where a street punk or an armed fanatic can blow you away as effectively as a trained soldier? Pick your force, roll those dice and find out! Flying Lead takes the award-winning Song of Blades and Heroes mechanics into, and even beyond, the modern world of high-powered projectile weapons. These core rules will enable you to play using a small table area and a handful of figures. By using our online force, weapon and vehicle generators, players will be able to customize their characters and get playing straight away. you will find rules for: * hand-to-hand and ranged combat * vehicular combat * projectile weapons * grenades * morale * advances * profiles for cops, crooks, the Mafia, pulp characters, SWAT teams, Special Ops and WWII soldiers, insurgents, terrorists, and more The rules can be played in any scale, with five to 15 models per player; a standard game takes around 45-60 minutes once you know the rules.

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Credits

Designers

2
Rich Jones Andrea Sfiligoi

Publishers

2
Ganesha Games lulu.com

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