allboardgames.com
Flying Lead box art
2010 Ranked #12,313

Flying Lead

Modern skirmish miniatures system has small forces fight gang wars, espionage, military operations, and pulp adventures. Custom generators and flexible rules support fast games across many genres.

Wargames Mafia Miniatures Dice Rolling Series: Song of Blades and Heroes

Players

2

Play time

Not listed

Age

10+

Complexity

2.67/5

Rating

7.40

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to Pulp action, from military operations to black-clad assassins, Flying Lead supplies furious fun at bullet speed!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to Pulp action, from military operations to black-clad assassins, Flying Lead supplies furious fun at bullet speed! Lead a gang of mobsters, play cops vs crooks, or enter the brutal world of covert special operations and espionage. But will you have the guts to lead your force to glory in world where a street punk or an armed fanatic can blow you away as effectively as a trained soldier? Pick your force, roll those dice and find out! Flying Lead takes the award-winning Song of Blades and Heroes mechanics into, and even beyond, the modern world of high-powered projectile weapons. These core rules will enable you to play using a small table area and a handful of figures. By using our online force, weapon and vehicle generators, players will be able to customize their characters and get playing straight away. you will find rules for: * hand-to-hand and ranged combat * vehicular combat * projectile weapons * grenades * morale * advances * profiles for cops, crooks, the Mafia, pulp characters, SWAT teams, Special Ops and WWII soldiers, insurgents, terrorists, and more The rules can be played in any scale, with five to 15 models per player; a standard game takes around 45-60 minutes once you know the rules.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
60 min
Age
10+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

2
Rich Jones Andrea Sfiligoi

Publishers

2
Ganesha Games lulu.com

Linked items

No published linked games yet.