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Fluxx: The Board Game box art
2013 Ranked #13,013

Fluxx: The Board Game

Ever-changing board game has players move pieces, manipulate tiles, and collect changing goal cards. Rules, objectives, board layout, and even piece ownership can shift, forcing constant adaptation to the current conditions.

Family Games Card Game Grid Movement Modular Board

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.89/5

Rating

5.70

Harder to teach Low interaction Light strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.7/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 3.3/5

Light strategy

See all 5 specifications

How it plays

How does it play?

Fluxx: The Board Game lives up to its card game namesake as this board game is all about change: changing rules, changing goals, and changing tiles on the board.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Fluxx: The Board Game lives up to its card game namesake as this board game is all about change: changing rules, changing goals, and changing tiles on the board. Players start the game with their three pieces in the center of a 3x3 grid of tiles, with each tile divided into four spaces and each space showing an icon of some type (chocolate, sun, cookies, etc.) or an octagon or a portal. Players each start with three cards in hand, and the overall goal of the game is to collect 3-6 goal cards, with the exact number possibly changing during play. On a turn, a player draws one card, plays one card, then moves one space, with all of those values being subject to change during gameplay; depending on what's currently allowed by the rules, you can also use movement points to rotate or move tiles in the play area. If you have a piece on each icon shown on the topmost goal card in play, you claim that card and are that much closer to winning. Players can also claim goal cards they have in hand by, again, placing their pieces on the appropriate icons. Other cards in the game allow players to change the rules, the game board, the ownership of player pieces, and so on.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30 min
Age
8+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Andrew Looney

Artists

1
Michael Hays

Publishers

1
Looney Labs

Linked items

No published linked games yet.