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Field Of Glory Renaissance box art

Field Of Glory Renaissance

Players

2-4

Time

?-?

Age

?+

Weight

2.63

Rating

7.07

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Field of Glory Renaissance has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Replay value

Field of Glory Renaissance has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the presence of expansions adding new content and gameplay elements. The strategic depth allows players to improve their strategy over time, and the game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the overall replayability score is still strong.

Luck profile

The final luck score for Field of Glory Renaissance is 7, indicating a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Before all else, be armed - Niccolo Machiavelli Do battle with friends and enemies alike with Field of Glory Renaissance, the miniatures tabletop wargaming rules. Bring history to life as you engage in ferocious combat with the finest armies of the Renaissance world. The Field of Glory Renaissance rulebook contains all the information you need to play your first epic battles with figurines, terrain, tape measure and dice. Including: The complete rules with clear explanations of how to play diagrams illustrating all key points photographs of miniatures in action detailed Osprey artwork for creative reference four army lists for immediate play —description from the back of the book

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Credits

Designers

2
Nik Gaukroger Richard Bodley Scott

Artists

3
Peter Dennis Richard Hook Angus McBride

Publishers

1
Osprey Publishing

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