ABG All Board Games
Essentia box art

Essentia

Players

2

Time

?-?

Age

8+

Weight

2.33

Rating

7.65

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Essentia has a high replayability score due to its high variability gameboard, the availability of expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The player interaction score is average, and the game is moderately easy to learn with a decent depth of gameplay.

Luck profile

Essentia has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game relies more on player decisions and strategy, with luck playing a minor role in determining the game outcome.

Overview

Far away, in a land called Essentia, two Orders of spell casters have fought for the territory’s possession through the years. Sworn enemies, the Wizards of Dawn and the Sorcerers of Twilight strive for their opponents’ end in every battle. But the number of magicians is small and their life is priceless, so they do not fight on their own but by means of golems under their command. These battles are carried out on a strange zone where a special magic named essence provides the golems with new powers. That place, called The Changing Land, consists of several different terrains: plains, plateaus, rocks, forests and mountains. There also exist other weird zones, such as springs and circles of essence. Every magic terrain gives a certain magic power to whom tread on it so that it allows them to move or attack in different ways. Today, one more struggle is about to begin. A skilled wizard of Dawn and a clever sorcerer of Twilight are the chosen ones to handle the golems to solve the battle. The game includes: - Organic cotton case (Format 1). - A4 flexible pad board. - 28 printed and laser-cut tiles. - 16 dark onyx laser-cut acrylic golems. - 16 translucent white laser-cut acrylic golems. - Rulesheet.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
Fernando Lafuente

Artists

1
Chechu Nieto

Publishers

1
nestorgames