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Axiom box art

Axiom

Players

2

Time

?-?

Age

9+

Weight

2.88

Rating

6.96

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 4.3

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Axiom offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 8.05.

Luck profile

Axiom has a low influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Axiom is a two player strategy game that is played in three dimensions. The board is made up of twelve cubes, six of each color. Each player has two pawns which snap into the indentations on the cubes. The object is to capture one of the other player's pawns. On a turn, a player can move one of their pawns over the surfaces of the cubes, or move one of their cubes to change the playing surface. At Essen 2008, a new version was released with a new physical design: smooth curved pawns, held into the indentations by magnets.

Editions

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Credits

Designers

1
Michael Seal

Artists

1
Michael Seal

Publishers

1
Seventh Seal

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