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Envyra box art
2018 Ranked #11,079

Envyra

This simultaneous tile game has players predict rivals, capture valuable tiles, and build scoring sets. Players can trigger the end tile at an advantageous moment, making timing as important as collection value.

Abstract Strategy Bluffing Area Majority / Influence Set Collection

Players

2-4

Play time

15-25 min

Age

8+

Complexity

1.92/5

Rating

6.91

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Envyra is a game of wits in which players compete to capture Tiles worth varying number of points. Players can maximize their points by capturing higher value Tiles, but also by collecting specific sets of Tiles worth extra bonus points.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Envyra is a game of wits in which players compete to capture Tiles worth varying number of points. Players can maximize their points by capturing higher value Tiles, but also by collecting specific sets of Tiles worth extra bonus points. The expansion package Equilibrium adds additional opportunities to add points to one’s score by gaining individual Equilibrium Cards. Each round consists of two stages – one where each player secretly and simultaneously selects the Tiles he wants to capture – and another where players reveal their selection and interact. Be careful – Envyra is not a game of chance. The player that best anticipates his opponents’ moves and strategically adjusts in mid-play has the best chance to be the winner. The game ends when the End Tile is captured. Each player can try to end the game when it is most advantageous to him – at that moment he has the most points – making the game more dynamic and strategic. When the game ends, the player with the most points is the winner. If multiple players end with the same point total, the player who gained the most points through collecting specific sets is declared the winner.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
15–25 min
Age
8+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Rudy Priecinsky

Artists

1
Rudy Priecinsky

Publishers

1
RUDY3 Publishing

Linked items

No published linked games yet.