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Embark box art
2018 Ranked #10,339

Embark

A worker-placement game has voyagers fill boats, launch to islands, and work as explorers, miners, colonists, captains, or warriors. Warriors displace rivals, while majorities and island bonuses shape the final score.

Area Majority / Influence Simultaneous Action Selection Series: TMG Originals

Players

2-5

Play time

30-60 min

Age

14+

Complexity

2.17/5

Rating

6.91

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

As new islands appear out of the mist, send your voyagers in search of wealth and adventure! In Embark, you will load various boats heading to these new, uninhabited islands in order to explore, colonize, and mine their riches.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

As new islands appear out of the mist, send your voyagers in search of wealth and adventure! In Embark, you will load various boats heading to these new, uninhabited islands in order to explore, colonize, and mine their riches. Only fully-loaded boats will launch, so assign your voyagers carefully. Explorers will scout out the islands, unlocking their mysteries. Miners will collect ore, and colonists will cultivate farms and reap the benefits that the islands have to offer. Watch out for your opponents’ warriors, who can replace your voyagers and take over their jobs! Embark is a game for 2-5 players, designed by Philip duBarry, and developed by Seth Jaffee. It lasts about 15 minutes per player, and could be described as a light-to-medium weight game. In Embark, you and your friends simultaneously assign your voyagers to boats, then take turns assigning them jobs by placing them into specific berths in the boats. When a boat is full, it launches, carrying your voyagers to one of the islands in play, where your voyagers will start to perform the jobs to which they were assigned: Explorers explore the island, scoring 1 point per round, and increasing an exploration bonus for the island. Miners collect ore, which will score an end game bonus. Colonists build farms worth a chunk of points. Having a majority of colonists also wins a player the exploration bonus for the island. Captains can do any of the three jobs above. Warriors must displace another voyager and take over their job, sending the displaced voyager back to the owner's pub to be reassigned next round. After six rounds of assigning voyagers and launching boats, the game ends, bonuses are tallied, and the player with the most points wins! —description from the publisher

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–5
Play time
30–60 min
Age
14+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Philip duBarry

Artists

1
Robert Gonzales

Publishers

1
Tasty Minstrel Games

Linked items

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