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Drunkquest box art
2013 Ranked #8,485

Drunkquest

A fantasy card game has heroes defeat monsters and level up through battles while rivals interfere with treasures. Permanent classes and equipment improve chances, but opponents can make each encounter harder or steal rewards.

Party Games Card Game Fantasy Campaign / Battle Card Driven Open Drafting

Players

3-6

Play time

Not listed

Age

21+

Complexity

1.89/5

Rating

6.24

Harder to teach Highly interactive Light strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.1/5

Harder to teach

Replay value 3.7/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.5/5

Scales well

Strategic depth 3.3/5

Light strategy

See all 5 specifications

How it plays

How does it play?

DrunkQuest is a fantasy-based card game with fast-paced gameplay and a sense of encouraged competition – and drinking. The object of DrunkQuest is to level up to 6.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

DrunkQuest is a fantasy-based card game with fast-paced gameplay and a sense of encouraged competition – and drinking. The object of DrunkQuest is to level up to 6. In order to do that players must defeat monsters in Drunk Combat! Each monster has a drink value that must be taken in order to defeat it. But it's not easy when other players are trying to stop you from defeating your monster while trying to defeat their own. At the start of the game players are given a Hero class such as a wizard or warrior and also a Realm card which signifies where the hero is from. These cards offer permanent bonuses and actions throughout the entire game. Players are then given five treasure cards. These cards do a lot of things. From giving a player a permanent bonus in the form of weapons and gear. To making it more difficult for other players to defeat their monsters by adding drinks to it or removing its rewards or even just stealing the monster for yourself. Each monster defeated grants a level unless otherwise changed by a treasure card. The first player to reach level 6 wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
3–6
Play time
20 min
Age
21+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

2
Athena Cagle Jasn Painter

Artists

2
Athena Cagle Jasn Painter

Publishers

2
Loot Corps Ninja Division

Linked items

No published linked games yet.