allboardgames.com
Dreaming Spires box art
2014 Ranked #10,254

Dreaming Spires

A tile-building strategy game has Oxford colleges develop benefits, recruit historic figures, and win events for reputation. Scholars’ abilities and changing historical contests create several routes to becoming the leading college.

Strategy Games City Building Medieval Auction/Bidding Auction: Dutch

Players

3-5

Play time

Not listed

Age

10+

Complexity

2.9/5

Rating

6.37

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Lead an Oxford college from the medieval era through to the modern day. The eccentric characters and tumultuous events of Oxford's history are brought to life in cards, featuring original illustrations, famous quotes and amusing written accounts.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Lead an Oxford college from the medieval era through to the modern day. The eccentric characters and tumultuous events of Oxford's history are brought to life in cards, featuring original illustrations, famous quotes and amusing written accounts. In Dreaming Spires, players each build a college of Oxford University out of building tiles placed according to simple rules. Tiles display whole icons and half and quarter icons, which can be placed next to one another to complete whole ones. These icons represent the benefits of your college: Beauty, Academics, Status and Sociability. Famous men and women of Oxford can be admitted to your college if it has the relevant benefits to attract them. These scholars can be used to increase the reputation of your college directly in their subjects but also indirectly using their unique special abilities. Each turn there is an historical event pitting the colleges against one another in various activities for a reward. The winner becomes Chancellor and leads play for the following turn. The college, which has the greatest reputation at the end of the game is the winner. This is calculated from the scoreboard with an innovative scoring system that leaves ample room for different strategies to succeed and keeps everyone in with a chance till the end!

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–5
Play time
90 min
Age
10+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

1
Jeremy Hogan

Artists

2
Amber Anderson Jessie Price

Publishers

2
Game Salute The Secret Games Company

Linked items

No published linked games yet.