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Dream On! box art
Rich game profile

Dream On!

Description from the publisher: Dreams can be vivid, as if they're actually happening — but when they end, they can be hard to remember. With a little luck, and some careful communication with friends, a dream can be something that's cherished forever. Dream On! is a collective s...

Players

2-8

Time

15-20

Age

7+

Weight

1

Rating

6.80

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.2

Low interaction

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

dream on! has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. It offers a fresh and engaging experience each time it is played.

Luck profile

The final luck score for Dream On! is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role. The game is a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

What ABG knows about this game

Description from the publisher: Dreams can be vivid, as if they're actually happening — but when they end, they can be hard to remember. With a little luck, and some careful communication with friends, a dream can be something that's cherished forever. Dream On! is a collective storytelling game in which players create a dream together. Using the dream cards, they have two minutes to create a dream story. When the timer runs out, they then have to remember what happened in the dream and in what order. They score points for getting the details correct. At the end of the game, they tally up their score to see how much of their collective dream they've remembered.

Media

Images and visual references

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Credits

People and publishers

Designers

2
Alexandre Droit Julien Prothière

Artists

1
Valentina Moscon

Publishers

1
CMON Global Limited

Linked items

Graph expansion queue

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