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Drachenhort box art
2015 Ranked #8,872

Drachenhort

A hidden-support race game has players secretly back adventurers fleeing a dragon through a labyrinth. Others can place traps against suspected favorites, so concealment matters as much as moving heroes toward escape.

Family Games Bluffing Fantasy Roll / Spin and Move Creatures: Dragons

Players

2-7

Play time

30-60 min

Age

8+

Complexity

1.5/5

Rating

6.65

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Seven daring adventurers have trespassed in a dragon's lair, initially seeking its treasure but now just trying to make it out alive as the dragon has woken and is chasing them through its labyrinth.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Seven daring adventurers have trespassed in a dragon's lair, initially seeking its treasure but now just trying to make it out alive as the dragon has woken and is chasing them through its labyrinth. The sooner that a dragon captures an adventurer, the fewer points it's worth at the end of the round — and should an adventurer actually manage to escape, many points in treasure await. In Drachenhort, players don't represent these adventurers themselves, but rather secretly back a trio of these adventurers. Each turn, the active player rolls a die and moves one of the adventurers further away from the dragon. After all of the adventurers have moved once, all of them are available for movement once again. Don't be too obvious about which adventurers you support, though, for others will drop traps in their path or otherwise hobble them to ensure that they become dragon food first. At the end of a round, players score points based on how far their adventurers traveled, and after two rounds the player with the most points wins.

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Type

1

Category

2

Mechanism

1

Family

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–7
Best with
3–7
Play time
30–60 min
Age
8+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Reiner Knizia

Artists

2
Nora Nowatzyk Franz Vohwinkel

Publishers

1
Ravensburger