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Doce box art

Doce

Players

2

Time

20-40

Age

9+

Weight

1.75

Rating

7.07

Fit

Teach 2.6

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.6

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Doce has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers enough depth to keep players engaged and coming back for more.

Luck profile

The final luck score for Doce is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is influenced by both luck and player strategy, making it a moderately luck-dependent game.

Overview

Challenge and outwit your opponents in this new strategic and tactical dice game. You and your opponent choose a color set of dice, one marker and one blocker. Take turns placing a die on any available square on the grid. Make a line of 4 of your own dice that equal 12. You may also win by strategically using one of your opponents’ die that is already in play, but it must be either at the beginning or at the end of your line, meaning 3 of your dice must be connected. Score the round. Play a total of 4 rounds, alternating 1st player. The person with the most points at the end of the 4th round wins the game. —description from the publisher

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Credits

Designers

2
Dan Machado Luis Machado

Artists

1
Ismael Machado

Publishers

1
Smart Iguana Games, LLC

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