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The Devil's Cauldron: The Battles For Arnhem And Nijmegen box art
2008 Ranked #3,291

The Devil's Cauldron: The Battles For Arnhem And Nijmegen

Company-level World War Two wargame where commanders fight around Arnhem and Nijmegen during Operation Market Garden. Command and control is central to the battle, so every order must move forces through the drop zones before the defense consolidates.

Wargames Wargame World War II Chit-Pull System Hexagon Grid

Players

2-4

Play time

Not listed

Age

12+

Complexity

3.84/5

Rating

8.24

Not enough signal Highly interactive Not enough signal

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Interaction 3.8/5

Highly interactive

See all 5 specifications

How it plays

How does it play?

"Devil's Cauldron" is a company level simulation of the Northern two drop zones in Operation Market Garden. It is loosely based on an old Victory Games wargame called "Panzer Command".

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"Devil's Cauldron" is a company level simulation of the Northern two drop zones in Operation Market Garden. It is loosely based on an old Victory Games wargame called "Panzer Command". Command and control is emphasized in this system and the game includes extensive documentation and historical background. Components include 4 linking maps (for the grand campaign) and three smaller gamettes (on Arnhem, the Island and Groesbeek Heights - each with its own rules and map). 1600 counters (of which roughly 700 are actual combat units) and attendant documentation. Play time for the various games range from one hour all the way up to 50 or so for the grand campaign. Contents: •4 23.5"x35.5" map-sheets 3 of which are back-printed w/scenario maps •3 9"x12" map extensions (adding useful areas which were "just off" the area covered by the 4 map-sheets) •11 sheets of 5/8" die-cut full-color counters •1 counter-sheet of 1" die-cut full-color counters •Series Rulebooks (1 detailed; 1 "quick start") •TDC exclusive rulebook •Historical booklet •8 full-color divisional displays •2 CRT/TEC Charts and Tables •1 Game Turn Chart •4 10-sided dice

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1–4
Play time
90 min
Age
12+
Complexity
3.8/5
Credits and catalog connections

Credits

Designers

1
Adam Starkweather

Artists

3
Nicolás Eskubi Mark Mahaffey Steve Paschal

Publishers

1
Multi-Man Publishing

Linked items

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