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The Detective Society: The Disappearance Of Claire Makova box art
2020 Ranked #10,097

The Detective Society: The Disappearance Of Claire Makova

An immersive detective game has players investigate a disappearance through physical clues, puzzles, and online research. Messages, calls, and evidence can be pursued in different orders, letting the case unfold through collaborative sleuthing.

Murder/Mystery Puzzle Deduction Narrative Choice / Paragraph

Players

1-4

Play time

Not listed

Age

?+

Complexity

2.67/5

Rating

7.86

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Solve puzzles, investigate clues and use your detective skills to crack the case in this series of immersive games. The Detective Society blurs the line between boardgame and immersive experience!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Solve puzzles, investigate clues and use your detective skills to crack the case in this series of immersive games. The Detective Society blurs the line between boardgame and immersive experience! Each game box contains printed materials such as letters, codes, physical evidence and other clues that you will need to complete your challenge. Season 1 investigates the disappearance of Claire Makova. Read the included instructions from your client carefully, and use your detective skills to solve the case! The game is designed for 1 - 4 players. In addition to the puzzles in the game box, you will also need to have an internet enabled device on-hand, such as a smartphone or laptop, to research and sleuth your way through the case. You can interact with the various games characters via SMS text, email and even phone calls! Puzzles can be solved consequentially or simultaneously if you want to be super efficient.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
1–4
Best with
1–4
Play time
80 min
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

2
Joe Mills (I) Tristan Rogers

Publishers

1
Damfino Productions Ltd

Linked items

No published linked games yet.