Table feel
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Players
1-5
Time
?-?
Age
16+
Weight
3
Rating
6.77
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
The game 50 Clues: Keepers of Evil has a high replayability score, offering a great degree of variability in each playthrough with its diverse gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve, making it accessible to a wide range of players.
The final luck score for 50 Clues: Keepers of Evil is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Years ago, a dead boy mysteriously disappeared after a bomb blast, leaving only traces of blood at the scene. Now, promising clues have shown up, but not everyone wants you to find the boy. ”Keepers of Evil” is the third part of the Hunt for Maria trilogy. 50 Clues® is an award-winning immersive puzzle game that offers the experience of an escape room, but in a format that can be played at home. —description from publisher
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No linked items imported yet.