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Sherlock Holmes Consulting Detective: The Thames Murders & Other Cases box art
1982 Ranked #147

Sherlock Holmes Consulting Detective: The Thames Murders & Other Cases

A narrative deduction game where investigators follow leads through Victorian London to solve intricate cases. Newspapers, interviews, and locations reward efficient reasoning, while every unnecessary lead leaves you behind the master detective.

Thematic Games Deduction Murder/Mystery Narrative Choice / Paragraph Solo / Solitaire Game

Players

1-8

Play time

60-120 min

Age

13+

Complexity

2.68/5

Rating

7.64

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 1.7/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Have you ever had the desire to walk the streets of Victorian London with Sherlock Holmes in search of Professor Moriarty? To search the docks for the giant rat of Sumatra?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Have you ever had the desire to walk the streets of Victorian London with Sherlock Holmes in search of Professor Moriarty? To search the docks for the giant rat of Sumatra? To walk up Baker Street as the fog is rolling in and hear Holmes cry out, "Come, Watson, come! The game is afoot!"? Now you can! You can enter the opium den beneath the Bar of Gold, but beware, that may be Colonel Sebastian Moran lurking around the corner. You can capture the mystery and excitement of Holmes' London in this challenging and informative game. You, the player, will match your deductive abilities against your opponents and the master sleuth himself, Sherlock Holmes. In Sherlock Holmes Consulting Detective, you are presented with a mystery to solve, and it is then up to you to trace the threads of evidence through the byways and mansions of nineteenth century London. You will interview suspects, search the newspapers for clues, and put together the facts to reach a solution. Why were two lions murdered in Hyde Park? Who is responsible for the missing paintings from the National Gallery? Who murdered Oswald Mason and why? These are just a few of the cases that will challenge your ingenuity and deductive abilities. This is not a board game: No dice, no luck, but a challenge to your mental ability. The game has been thoroughly researched for Holmesian and Victorian accuracy so as to capture a feeling of that bygone era.

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
1–8
Best with
1–4
Play time
60–120 min
Age
13+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

3
Raymond Edwards Suzanne Goldberg Gary Grady

Artists

4
Bernard Bittler Arnaud Demaegd Nils Gulliksson Neriac

Publishers

2
Sleuth Publications Space Cowboys

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