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Dakota box art

Dakota

Players

3-5

Time

?-?

Age

10+

Weight

2.61

Rating

5.89

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct confrontation and strategic depth.

Replay value

Dakota has a high replayability score due to its variability in gameboard, expansions, strategic depth, scalability, and player interaction. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

Dakota has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of chance and skill.

Overview

Dakota is inspired by the conquest of the American West, and employs linear mechanics. Players take control of a group of settlers or a tribe of natives and then cooperate and compete with the other players for natural resources, which have different values for the different types of players. The mechanic allows for unequal numbers of settlers and native players.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

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Credits

Designers

1
Piero Cioni

Artists

2
Giorgio Albertini Fabio Maiorana

Publishers

4
Devir Heidelberger Spieleverlag Hobby Japan IELLO

Linked items

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