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Dakota box art
2010 Ranked #10,680

Dakota

Place workers to claim actions and turn resources into plans.

Strategy Games American West Post-Napoleonic Area Majority / Influence Worker Placement

Players

3-5

Play time

Not listed

Age

10+

Complexity

2.61/5

Rating

5.89

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Dakota is inspired by the conquest of the American West, and employs linear mechanics.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Dakota is inspired by the conquest of the American West, and employs linear mechanics. Players take control of a group of settlers or a tribe of natives and then cooperate and compete with the other players for natural resources, which have different values for the different types of players. The mechanic allows for unequal numbers of settlers and native players.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
4–5
Play time
90 min
Age
10+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Piero Cioni

Artists

2
Giorgio Albertini Fabio Maiorana

Publishers

4
Devir Heidelberger Spieleverlag Hobby Japan IELLO

Linked items

No published linked games yet.