Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Czechoslovakia 1938, This game is a two-player wargame that simulates what might have been the first campaign of World War II in Europe if the Prague government rejected the Munich Diktat. The game was first published as a supplement to Command magazine Issue #24.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Czechoslovakia 1938, This game is a two-player wargame that simulates what might have been the first campaign of World War II in Europe if the Prague government rejected the Munich Diktat. The game was first published as a supplement to Command magazine Issue #24. To win, the German player must attempt to crush Czechoslovakia by conquering crucial territory before France and England decide to join the war. The Czech player wins by holding out until those two Allies intervene. Game Scale: Turn: 2 days Hex: 7.5 miles / 12 km Unit: Regiments to Divisions Game Inventory: One 22" X 34" mapsheet One countersheet (176 5/8" counters - 142 for Czechoslovakia 1938, the rest are errata counters for other games) One 28 page Rulebook