Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
CULTivate is a take-that, pattern-building game from Pops & Bejou Games. Play as a cult leader working to fill your compound with followers to help you carry out your agenda.
Core mechanisms
Key systems that shape the decisions players make.
Card Play Conflict Resolution
Resolve confrontations by choosing and comparing cards rather than only statistics.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Grid Coverage
Place pieces to cover required cells or patterns on a grid.
Take That
Direct negative effects at selected opponents.
Variable Set-up
Starting conditions, resources, or layouts change between plays.
Read the full game description
CULTivate is a take-that, pattern-building game from Pops & Bejou Games. Play as a cult leader working to fill your compound with followers to help you carry out your agenda. But watch out! Rival cult leaders may try to sabotage you or convert the followers you can’t keep in line. You might also garner unwanted attention from pesky investigators who try to get in your way. Persuade the right followers, outwit your foes, and rise above the rest. In the game CULTivate, you work to collect follower meeples needed to match the pattern of your character's agenda. Play cards from your hand allowing you to gain followers, manage follower placement within your compound, and sabotage rival cult leaders. As you draw cards, Undercover Investigations can pop up and add investigators to your compound stopping you from recruiting followers. Not gaining the type of followers you want? Make exchanges with follower meeples in the supply to help you complete your agenda and fill your compound. As you recruit followers you will activate powers making it easier for you to fill your compound. When a player fills their compound, the end of the game is triggered. Players tally the points of their followers, points from completed agendas, and any earned bonuses to see who comes out on top. -description from publisher