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Cue Me! box art
1989 Ranked #19,470

Cue Me!

Coordinate with teammates around shared goals and table pressure.

Word Game Team-Based Game Dice Rolling

Players

3-8

Play time

Not listed

Age

?+

Complexity

2/5

Rating

6.23

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

This game is played with partners. One member of the team draws a card, rolls a 6 sided die to know what catagory they will be playing.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This game is played with partners. One member of the team draws a card, rolls a 6 sided die to know what catagory they will be playing. There are 4 dice with the letters of the alphabet on them that are rolled. 4 word clues are given to your team mate that start with the letters rolled. Each time you roll to get new letters, the answer is worth less points. A board is provided to keep track of the score.

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Category

1

Mechanism

2

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
3–8
Best with
2
Play time
60 min
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Frank Thibault

Publishers

3
Agerex Oy danspil The Games Gang, LTD

Linked items

No published linked games yet.