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10 Dice box art
2020 Ranked #13,792

10 Dice

Association game has players link rolled words with an idea and get partners to guess it before time expires. More dice must connect as rounds advance, while mistakes can end cooperative play.

Dice Party Game Communication Limits Team-Based Game

Players

2-8

Play time

30-45 min

Age

10+

Complexity

1/5

Rating

6.49

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Whether in competitive mode (with teams) or co-operative mode (starting with at least two players), everything in 10 Dice starts with a roll of the dice. Immediately, all players put their minds in action to find an association of ideas connecting the words written on the dice.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Whether in competitive mode (with teams) or co-operative mode (starting with at least two players), everything in 10 Dice starts with a roll of the dice. Immediately, all players put their minds in action to find an association of ideas connecting the words written on the dice. An association could be a word, a place, a character, a title — anything is possible with no limits to ideas! Thus, Marie may grab the words "movie" and "boat" because she is thinking about "Titanic". The clock is ticking, and her partner Diego has thirty seconds to guess her idea. If he doesn't guess it, the opposing team has a chance to find Marie's word. In the co-operative mode, all players search simultaneously and guess one another's thoughts, but errors can be deadly! In this version, if Diego answers "Jaws", the pawn advances on the track of "not-so good ideas". After five errors, the game is over... As the rounds progress, the number of dice to be associated with one another increases, which increases the difficulty — and the fun!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
2–8
Play time
30–45 min
Age
10+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

2
Yves Hirschfeld Thierry Saeys

Artists

1
Vincent Joassin

Publishers

1
Act in games

Linked items

No published linked games yet.