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The Cossacks Are Coming!: The Tannenberg Campaign August And September, 1914 – 2nd Edition box art
2004 Ranked #16,159

The Cossacks Are Coming!: The Tannenberg Campaign August And September, 1914 – 2nd Edition

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War I Grid Movement Hexagon Grid

Players

1-3

Play time

Not listed

Age

16+

Complexity

4.31/5

Rating

7.05

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

(from Oregon Consim Games website:) The Cossacks Are Coming! (2nd Edition) is an extensively researched historical model of the Russian invasion of Germany in August and September of 1914.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

(from Oregon Consim Games website:) The Cossacks Are Coming! (2nd Edition) is an extensively researched historical model of the Russian invasion of Germany in August and September of 1914. The design is a revision of the original The Cossacks are Coming! (People’s War Games 1982). Based on the 3rd edition Death of Empires rules system the five scenarios include an introductory scenario, three individual battle scenarios (Gumbinnen, Tannenberg and First Masurian) and a campaign game scenario. Game Scale: Units: Primarily brigade/divisional 1000 to 1500 men per strength point for infantry, 450 to 900 men per strength point of cavalry, 2 to 3 batteries per strength point of artillery. Time: Weekly turns composed of two to three impulses. Map: 5 miles per hex. Contents: 840 two sided die cut counters One 22" x 34" Map Standard and Exclusive Rule Booklets 4 Player Aid Charts 6 Strategic and Army Charts 8 Campaign Scenario Set-up Charts Two 6-sided dice

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–3
Best with
1
Play time
300 min
Age
16+
Complexity
4.3/5
Credits and catalog connections

Credits

Designers

1
David Bolt

Artists

2
Marcus Brown Michael Resch

Publishers

1
Oregon ConSim Games

Linked items

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