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Connec'team box art

Connec'team

Players

3-6

Time

10-20

Age

8+

Weight

?

Rating

6.74

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.2

Scales well

Strategy 4.6

Deep strategy

Control 3.5

More strategic control

Table feel

connec'team has a high level of direct confrontation and strategic depth, with frequent interaction between players. Cooperation is moderately emphasized. Overall, the game offers a balanced and engaging player interaction experience.

Replay value

connec'team has a high variability gameboard, good expansions available, deep strategic possibilities, moderate player interaction, adaptable to different player counts, and is moderately easy to learn. It offers a fresh and engaging experience with a good replayability score of 7.9.

Luck profile

Connec'team has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Welcome to Connec’Team, a cooperative game made up of two phases. 1-Creation phase Take turns placing a card to create word connections 2-Validation phase Connect in pairs: select a connection, count to 3 and announce a word simultaneously. If the word is the same: score a point for the team! The game contains a Mission mode, a Challenge mode and a 2 player variant! Gather your team and connect as best as you can to win the game together. One team, one mind! —description from the publisher

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