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Coin Age box art
2013 Ranked #5,283

Coin Age

This two-player area-control microgame has players place coins, outmaneuver rivals, and score the most points. Coin slaps determine available actions, while high-value coins are easier for an opponent to cover.

Abstract Abstract Strategy Print & Play Area Majority / Influence Area Movement

Players

2

Play time

Not listed

Age

?+

Complexity

1.35/5

Rating

6.00

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Coin Age is a microgame for two players that's played with a single card and pocket change. Players take turns placing coins on a map to control spaces, outmaneuver their opponent, and score victory points.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Coin Age is a microgame for two players that's played with a single card and pocket change. Players take turns placing coins on a map to control spaces, outmaneuver their opponent, and score victory points. Coin Age uses an innovative "coin slap" mechanism to determine available actions. On a player's turn, they take one of each of their remaining types of coins in hand (one quarter, one nickel, one penny, and one dime), shakes them up, then slaps them on the table. Based on the number of coins that match their "side", players can then either place coins on the map, move previously placed coins to an adjacent space, or remove them altogether. When placing coins, players may also place their coins on top of the opponent's coins if their size/rank is smaller, so while a quarter will give you the most victory points at the end of the game, it has the highest probability of being covered by your opponent. Coin Age is a quick-playing area control game with lots of player interaction and a bit of push-your-luck gameplay.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2
Best with
2
Play time
15 min
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Adam P. McIver

Artists

2
Karim Chakroun Adam P. McIver

Publishers

1
Tasty Minstrel Games

Linked items

No published linked games yet.