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Charly box art
2010 Ranked #13,874

Charly

Card management game has players optimize animal hands, then feed their creatures with matching food. Missing food costs honey drops, so the player who conserves the most consolation wins.

Family Games Animals Card Game Open Drafting Hand Management

Players

2-6

Play time

Not listed

Age

6+

Complexity

1.35/5

Rating

5.81

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The game comes with: - Plastic honey drops of which each players gets 15 at the beginning of the game - Cards with one or more animals (dogs, monkeys, rabbits, mice and pigs) - Cards with the animals favourite food on them Except for the pigs, all animals are quite choosy and will only eat their favourite food. Pigs can be used to steal opponents food.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The game comes with: - Plastic honey drops of which each players gets 15 at the beginning of the game - Cards with one or more animals (dogs, monkeys, rabbits, mice and pigs) - Cards with the animals favourite food on them Except for the pigs, all animals are quite choosy and will only eat their favourite food. Pigs can be used to steal opponents food. Game-play has two phases: First, each player is dealt some random animal cards and tries to optimize his hand by discarding and drawing new cards. Then each player must feed all his animals. If a player doesn't have enough food, he has to substitute honey drops to console his animals. The game ends when there's no food left. Whoever has the most honey drops left wins.

Browse all classifications

Type

1

Category

2

Mechanism

2

Family

1

Shopping

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
20 min
Age
6+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Inon Kohn

Artists

1
Christian Fiore

Publishers

3
ABACUSSPIELE Hobby World Lautapelit.fi

Linked items

No published linked games yet.