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Let's Take A Hike box art
2011 Ranked #13,229

Let's Take A Hike

Push-your-luck card game has hikers pack useful gear, join expeditions, and collect points by choosing when to drop out. Hazards and revealed cards make every decision to lead, join, or wait a timing gamble.

Family Games Card Game Children's Game Open Drafting Hand Management

Players

2-5

Play time

20-30 min

Age

5+

Complexity

1.35/5

Rating

5.90

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Let's Take a Hike, a.k.a. Pack It, players draw cards of useful items such as water bottles and tents, add them to their hand, and play them onto the table into their backpacks.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Let's Take a Hike, a.k.a. Pack It, players draw cards of useful items such as water bottles and tents, add them to their hand, and play them onto the table into their backpacks. When a player is ready, he announces that he is taking a hike. The other players may join the hike or wait to take a hike at a better time. To take a hike, cards are drawn from the deck and players discard cards from their backpacks as necessary. Players that wish to drop out of a hike may choose one card that has been turned up for points at the end of the game. The last player to drop out takes all of the remaining cards that have been turned up. Timing when to be the Lead Hiker, when to join a hike, when to wait until another time, and when to play the hazard cards drive the players' decisions.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–5
Play time
20–30 min
Age
5+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Aaron Lauster

Artists

1
Troy Cummings

Publishers

2
SimplyFun StrataMax Games

Linked items

No published linked games yet.