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Cat & Chocolate: Business Is Business box art
2010 Ranked #19,722

Cat & Chocolate: Business Is Business

This corporate storytelling party game has players solve absurd workplace disasters with a few item cards and win the most event cards. Other players judge whether each improvised solution works, making imagination and persuasion decisive.

Card Game Humor Storytelling Voting

Players

3-6

Play time

Not listed

Age

8+

Complexity

1.25/5

Rating

5.90

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Cat & Chocolate: Business Is Business can be played as a standalone game or combined with Cat & Chocolate. Instead of the original game's haunted mansion theme, Business Is Business revolves around wacky situations that arise from a life in the corporate world.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Cat & Chocolate: Business Is Business can be played as a standalone game or combined with Cat & Chocolate. Instead of the original game's haunted mansion theme, Business Is Business revolves around wacky situations that arise from a life in the corporate world. Each turn, the player draws an event and tells the story of how she would avoid disaster with up to 1-3 item cards in her hand. Whether it's "stomachache in the middle of a presentation" or "your boss's wig is off-center", what will you do when you have only sushi or a self-enrichment book? It's a test of the player's imagination and life experience! Should your story be accepted by at least half of the other players, you get to keep the event card and play continues until a special event card called "End!" is revealed. Whoever has scored the most event cards wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
2
Play time
20 min
Age
8+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Ryo Kawakami

Artists

1
Yuka Kabayama

Publishers

2
cosaic Qvinta Essentia

Linked items

No published linked games yet.