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Texas Zombies box art
2012 Ranked #21,138

Texas Zombies

A hidden-team storytelling game has players use random items to narrate their survival through bizarre threats, then face a group vote. Surviving collects threat cards for a team, and the team with the most wins.

Card Game Horror Storytelling Voting

Players

3-6

Play time

Not listed

Age

14+

Complexity

1.29/5

Rating

5.54

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A group of students from the University of Texas has decided to go for a field trip to an abandoned military base, lost in the middle of the desert, but once they arrive, nothing happens as expected.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A group of students from the University of Texas has decided to go for a field trip to an abandoned military base, lost in the middle of the desert, but once they arrive, nothing happens as expected. Indeed, the old base has become a laboratory for a Mexican drug cartel, exploiting at will a cheap and dutiful workforce: zombies! And this doesn't count the other strange creatures that have lost themselves in this forsaken place... In Texas Zombies, each player is secretly a member of one of two teams: Beta Lambda and Darwin & Dragons. During the game, each player must face a variety of situations — either dangerous, terrifying or simply unlikely — and try to overcome them using only the random items he has on hand. The active player tells a story using 1-3 of the item cards he has in hand, then everyone else votes on whether or not he survives. If he does, he keeps the threat card, and whichever team has collected the most threats at game end wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
2
Play time
20 min
Age
14+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Ryo Kawakami

Artists

2
Stéphane Gantiez Ian Parovel

Publishers

1
Moonster Games

Linked items

No published linked games yet.