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Cat & Chocolate box art
2010 Ranked #11,675

Cat & Chocolate

Storytelling deduction game has mansion guests use strange items to escape threats and win votes for their tales. Secret teams influence the voting, so convincing stories can help a side avoid more dangers.

Card Game Party Game Storytelling Voting

Players

3-6

Play time

Not listed

Age

8+

Complexity

1.11/5

Rating

5.96

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Cat & Chocolate (???????????) is a card game set in a haunted mansion. Each turn, the active player must use 1-3 items in hand to avoid threats, such as a crumbling floor, erupting flames, or attacks by ghosts and the living dead.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Cat & Chocolate (???????????) is a card game set in a haunted mansion. Each turn, the active player must use 1-3 items in hand to avoid threats, such as a crumbling floor, erupting flames, or attacks by ghosts and the living dead. How can you use a cat and a piece of chocolate to defend yourself? How can a bankroll of money and rope help you escape unscathed? You tell me! After you tell everyone the story of how you used various tools to ward off the threat, everyone votes on whether or not you succeeded. If a majority backs you, you keep the threat card; otherwise, you don't. Each player secretly belongs to either the Secret Society or the Cult, and you naturally want to vote for the players on your team, but no one knows who is on which team. After a certain number of threats, the game ends, players reveal which group they belong to, and each group tallies the number of threats that their members escaped. Whichever side avoided more threats wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
4–6
Play time
20 min
Age
8+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Ryo Kawakami

Artists

4
Yuka Kabayama Tomoe Kitahara Munku Mutsuki Ofuu Yamadori

Publishers

1
Qvinta Essentia