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Stupiduel box art
2004 Ranked #17,784

Stupiduel

A storytelling battle game where players build absurd attack and defense items from cards, then explain how they defeat or stop each other. The rest of the group judges which ridiculous tale wins.

Card Game Fighting Storytelling Voting

Players

2-8

Play time

Not listed

Age

12+

Complexity

1.22/5

Rating

6.07

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Stupiduel is a simple but entertaining storytelling game. Use your hand of item and modifier cards to construct a diabolical weapon (such as "1000 electrified hamsters") with which to attack a fellow player.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Stupiduel is a simple but entertaining storytelling game. Use your hand of item and modifier cards to construct a diabolical weapon (such as "1000 electrified hamsters") with which to attack a fellow player. Then you must tell a story about how you will use this implausible but fearsome weapon to destroy your opponent. The other player gets to build a defensive item in the same way (maybe a "radioactive garden gnome") and describe how it prevents or deflects the attack. The rest of the group then decides who is the winner of the battle. In 2006, an expansion was released called Stupiduel Fantasy Expansion. Expanded by Stupiduel Fantasy Expansion Stupiduel: Modifiers & Tricks Expansion

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
3–8
Play time
90 min
Age
12+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Hugh Barnes

Publishers

1
Lost Adept Distractions

Linked items

No published linked games yet.