Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The Campaigns of Robert E. Lee is a Strategic-Operational level wargame simulation of warfare in the Eastern Theater of the American Civil War.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
The Campaigns of Robert E. Lee is a Strategic-Operational level wargame simulation of warfare in the Eastern Theater of the American Civil War. The game offers ten scenarios covering fighting between Union and Confederate forces in Virginia, Maryland, and Pennsylvania between 1861 and 1865. Each turn represents about five days of real time; each hex an area of roughly four miles across. Players are faced with the same problems of strategy and tactics their historical counterparts faced throughout the war.