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Caesar: Epic Battle Of Alesia box art
1976 Ranked #3,700

Caesar: Epic Battle Of Alesia

This tactical wargame has Caesar surround Vercingetorix’s battered Gaulish forces at Alesia. The 52 BC siege becomes an epic military showdown.

Wargames Ancient Wargame Area Movement Grid Movement

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.95/5

Rating

7.14

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"Caesar: Epic Battle of Alesia" is a Tactical level board-wargame that simulates an epic battle in 52 BC where Julius Caesar surrounded the battered forces of the Gauls led by Vercingetorix.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"Caesar: Epic Battle of Alesia" is a Tactical level board-wargame that simulates an epic battle in 52 BC where Julius Caesar surrounded the battered forces of the Gauls led by Vercingetorix. Knowing the Gauls had a relief force coming (of over 250,000 men), Caesar built a defensive perimeter facing outward to match his perimeter facing inward to beseige Vercingetorix. An unusual "donut" formation. The large mapboard 33"x28" portrays the town of Alesia and all of the works built by Caesar. The Gauls have a small force trapped in the town including Vercingetorix as well as a large force which sets up in off board areas. The Gallic player must reveal which off board zones he occupies with at least 1 unit, but does NOT have give further information. The goal of the game is for the Gauls to create an escape route for Vercingetorix and exit him off the board. The Romans must prevent this over the 20 game turns (which represents 2 days). Originally self-published as Alesia in 1970, it was redesigned and reissued by Avalon Hill in 1976.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–3
Play time
360 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Robert Bradley

Artists

5
Robert Bradley Al Eckman Don Greenwood W. Scott Moores Charles Veit

Publishers

2
(Self-Published) The Avalon Hill Game Co

Linked items

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