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Bussaco 20 box art
2009 Ranked #13,726

Bussaco 20

Napoleonic battle wargame has players lead French and British forces in an uphill fight for battlefield advantage. Random events and night turns create pauses and friction, making each advance a risky commitment.

Wargames Napoleonic Wargame Campaign / Battle Card Driven Hexagon Grid

Players

2

Play time

Not listed

Age

12+

Complexity

1.75/5

Rating

7.20

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Marshal Massena has been left in command to pursue the British forces out of Spain when the fortunes of war turned to the advantage of Wellington’s Army of the Peninsula as it flees to Portugal, resulting in a battle that should never have happened.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Marshal Massena has been left in command to pursue the British forces out of Spain when the fortunes of war turned to the advantage of Wellington’s Army of the Peninsula as it flees to Portugal, resulting in a battle that should never have happened. Once again, the Napoleonic 20 game system expands, this time to a Portuguese pursuit where a delicious battlefield puzzle awaits both sides as armies and personalities clash in Bussaco 20. It is (literally) an uphill fight to the French, but the British are outnumbered and all is within the grasp of Marshal Massena -- but will he grasp for victory or his mistress? Featuring only modest complexity and a focused scope employing low unit density on the map (20 pieces or less) and dramatic, fast playing turns, it is the addition of ‘story-driven’ random event cards and night game turns that provide the operational pauses and "friction of war" that gives players a great feel for the parry-and-thrust of a Napoleonic grand battle as the armies close to bayonet-point to see which will break first! Game Components: > One 8-page, color instructions booklet, with Standard and Optional rules included > One sheet of Exclusive rules. > 40 color, die-cut 5/8" mounted game pieces > 12 random event cards > One 11" x 17" color game map > Two color player aid sheets Complexity: 4 out of 9 Solitaire Suitability: 6 out of 9 Scale: Each unit is 1 division, each hex is about 800 meters, and each turn is roughly 3 day hours (or 10 night hours). Part of the Napoleonic 20 series.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
55 min
Age
12+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Lance McMillan

Artists

2
John R. Cooper John Cooper

Publishers

1
Victory Point Games

Linked items

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