Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Napoleon's Art of War consists of two distinct and separate games: The Battle of Dresden and the Battle of Eylau. Each of these games has a body of rules in common, and specific rules for the game.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Napoleon's Art of War consists of two distinct and separate games: The Battle of Dresden and the Battle of Eylau. Each of these games has a body of rules in common, and specific rules for the game. Dresden is a simulation of the battle between the French under Napoleon and the allied forces of Russia, Prussia, and Austria in August 1813. Eylau is a game depicting the struggle between the French and the Russo-Prussian force under Baron Levin Bennigsen that occurred in 1807 on February 7th and 8th in a remote area of Poland. The game was originally published in Strategy & Tactics magazine #75, Jul-Aug 1979, and uses the system from Napoleon at War quad.