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The Builders: Antiquity box art

The Builders: Antiquity

Players

2-4

Time

?-?

Age

10+

Weight

1.92

Rating

6.66

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation.

Replay value

The Builders: Antiquity has a high replayability score due to its high variability, strategic depth, and scalability. The game offers different experiences each time it is played with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game allows players to improve their strategy over time and offers a consistent and engaging experience regardless of the number of players. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The Builders: Antiquity has a moderate level of luck involved in the game. While random elements do have an impact on the game outcome, players have a significant ability to mitigate the effects of luck through strategic decisions and planning. The game relies more on player strategy and decisions rather than pure luck. Overall, The Builders: Antiquity offers a balanced mix of luck and strategy.

Overview

From the Hanging Gardens of Babylon to the Pyramids of Egypt, and without forgetting the Greek Parthenon, The Builders: Antiquity — a standalone card game based on The Builders: Middle Ages — offers a whole range of challenges to its builders. To face these challenges, you must put on your foreman clothes. Between hiring workers, managing their organization, purchasing slaves or tools, and taking out loans, you'll have to make the right decisions to fulfill your dream: Becoming the greatest builder the age has ever known. In the game, players score points (and gain money) by completing the construction of buildings. Each building has four characteristics — carpentry, masonry, architecture, painting — rated between 0 and 5, and the workers have the same characteristics valued in the same range. To complete a construction, the player must add enough workers to cover the four characteristics of the building, but placing a worker on a construction site costs money. Each turn players have three free actions; however, for an added cost players may also chose to buy additional actions during their turn. Unlike in The Builders: Middle Ages, players can acquire slaves and put them to work, but if they don't pay to free the slaves by the end of the game, they lose points. Other changes from the original game include the ability to send your workers to universities or purchase tools to improve their characteristics. Make use of your workers, of your slaves, or your freed slaves to build your buildings and amass victory points to ultimately be named the greatest builder of all! —description from the publisher

Editions

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Credits

Designers

1
Frédéric Henry

Artists

1
Sabrina Miramon

Publishers

1
Bombyx

Linked items

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