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Sobek box art
2010 Ranked #2,435

Sobek

Market strategy game where merchants collect goods beside a temple construction site and use influence to profit. Taking a card can force an awkward choice next turn, so every purchase must balance valuable cargo with the cost of corruption.

Family Games Ancient Card Game Auction: Dutch Memory

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.84/5

Rating

6.62

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Pitch: Ancient Egypt... The temple of Sobek is being built and the market place is thriving.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Pitch: Ancient Egypt... The temple of Sobek is being built and the market place is thriving. Loads of goods arrive by ship for the construction site and it is a race to pick the best items in order to sell them with the most profit. Of course, with so much at stake, not all the moves are legal, corruption is everywhere and cordiality scarce. Because in the end there can be only one winner! --- Famous Bruno Cathala's (Cyclades, Dice Town, Shadows Over Camelot, Mr. Jack, MOW...) latest design is a fast paced card game well suited for the whole family, with tactical choices, luck, and a bit of cunning. Each turn you have to choose if you want to take a goods card, play a character with a special power or display a set of matching goods cards. While taking a profitable card, you often collect corruption points, which add up in a pile in front of you. During each round five sets of nine cards are put at the players' disposal. When all cards are gone, there is a scoring for all displayed cards, but beware, the player with the most corruption sigils sees his income almost cut down in half. The game ends after 3 rounds or if a player has reached a hundred points.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
40 min
Age
8+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Bruno Cathala

Artists

1
Mathieu Beaulieu

Publishers

1
GameWorks SàRL