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Boom Boom box art
2013 Ranked #19,611

Boom Boom

This simultaneous set-collection game has restaurant workers exchange cards, complete matching stacks, and finish every stack first. Bell rings announce completed sets, creating constant pressure as players race through only one stack at a time.

Card Game Party Game Open Drafting Set Collection

Players

2-4

Play time

Not listed

Age

5+

Complexity

1/5

Rating

5.88

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Welcome to the best restaurant in the city! Guests can't wait to be seated and eat, so you need to work fast.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Welcome to the best restaurant in the city! Guests can't wait to be seated and eat, so you need to work fast. In Boom Boom, players try to complete sets of cards at the same time. When you complete a stack, ring the bell; for the second stack, ring twice. How many stacks do you still need? Oh no! Someone rang the bell again. Who will end the game? Each player starts the game with a number of face-down card stacks, while the game board has four face-up cards on it. Playing at the same time, everyone looks through one of their stacks, exchanging one card from the chosen stack with one face-up on the board, if desired. Players can look through new stacks as they like, but only one stack at a time. As soon as you have a stack of four cards with the same person, ring the bell! The player who completes all of his stacks first wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
10 min
Age
5+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

5
Slawomir Czuba Wiktor Fabianski Piotr Milewski Grzegorz Traczykowski Jacek Zdybel

Artists

4
Kamila Mro?ek-Zieli?ska Adam Strzelecki Julia Swilczewska Jan Tomaszewicz

Publishers

2
Mandoo Games Trefl

Linked items

No published linked games yet.